Civ4

From Summa Bergania


1 vs 1

Winner Civ/Leader Loser Civ/Leader Map Size Map Type Other Settings Date Notes
David BerganIncan/Huayna CapacMatt HavlikGreek/AlexanderDuelGreat PlainsNoble, No barbarians, no AI civs2/25/06
David BerganChinese/Mao ZedongMatt HavlikMongol/Kublai KhanDuelGreat PlainsNoble, No barbarians, no AI civs2/25/06This game doesn't count.
Matt HavlikMongol/Genghis KhanDavid BerganRome/Julius CaesarDuelGreat PlainsNoble, No barbarians, no AI civs3/8/06
David BerganRome/Julius CaesarMatt HavlikFrench/NapoleanDuelGreat PlainsNoble, No barbarians, no AI civs3/8/06
David BerganRome/Julius CaesarMatt HavlikChinese/Mao ZedongDuelGreat PlainsNoble, No barbarians, no AI civs3/8/06
David BerganIncan/Huayna CapacMatt HavlikRome/Julius CaesarDuelGreat PlainsNoble, No barbarians, no AI civs3/10/06
Matt HavlikAztec/MontezumaDavid BerganRome/Julius CaesarDuelGreat PlainsNoble, Barbarians, no AI civs3/10/06
David BerganRome/Julius CaesarMatt HavlikAztec/MontezumaDuelGreat PlainsNoble, No barbarians, no AI civs3/10/06
David BerganIncan/Huayna CapacMatt HavlikAztec/MontezumaDuelGreat PlainsNoble, No barbarians, no AI civs3/11/06-3/14/06

2 vs 2

Winner Civ/Leader Loser Civ/Leader Map Size Map Type Other Settings Date Notes
Michael Bergan
Matt Havlik
China/Mao
Aztec/Montezuma
John Bergan
David Bergan
Mongol/Genghis Khan
Russia/Peter
TinyTeam BattlegroundNoble, No barbarians, no AI civs4/14/06

Links

Best maps for multiplayer
  • Balanced This script guarantees the key strategic resources are near all civs, knocking out the "risk" to certain civs who require resources for their Unique Units
  • Mirror This script is aimed at 1v1 or two-teams play. It's a wild thing to play in single player!
  • Hub, Ring, and Wheel These scripts are completely artificial, intended to supply balanced environments for MP action
  • Team Battleground The name says it all! This is a "deathmatch" map for multiplayer, aimed at quick, brutal gaming